Program Offerings 2021

Health
1 Day Programs
Sports Science and Physical Education
Students will take part in movement analysis and see the different ways that technology is influencing training, from simple wearables to high tech motion analysis.
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Health Science
Health & Wellbeing are important factors in every person’s life. This program examines how technology can be used to manage health problems and improve quality of life.

Food & Fibre
1 Day Programs
Back in the Game
Students will analyse Environmental data from soil samples and use this to make informed environmental management systems.

New Energy
1 Day Programs
Renewable Energy Car Race
Using critical and creative thinking, students will design a renewable energy powered vehicle to take part in a short race.
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Sustainable Housing
Students will investigate design features of energy efficient buildings and carry out experiments to determine the best materials to use and explore other energy saving practises.
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Extended Programs
Renewable Energy City
Students will work in teams to develop a renewable energy powered city. This involves testing different renewables and financially planning their venture.

Advanced Manufacturing
Extended Programs
Flat Pack Furniture Challenge
Students will use Maths and Design Technology to design a piece of furniture to meet the needs of a client. They will then use their English skills to create a marketing campaign for their design

All Areas
1 Day Programs
Industry Tech Taster
Experience some of the advanced technologies being used by industries in Gippsland. Students will learn about VR, Laser Cutting, and Robotics.
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Team Working
Communication, collaboration, and collective problem solving are the focus on this program. The program will help students understand different aspects of teamwork and reflect on personal strengths and weaknesses.
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Make Me Safer
Students will identify the risks posed to workers in some of Gippsland’s industries and propose a solution to reduce these risks.
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Geography Rocks
Engage students in geography by creating topographic maps using a laser, coding drones to solve geographic problems, and using VR to learn about push/pull factors.
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Living on the Moon
Students will gain a greater understanding of the relationship between the Earth and the Moon as well as what it takes for humans to survive in space.
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How to become a Millionaire
Students begin to master the Design Thinking process by tackling an issue from their own lives. They will create user journey maps, identify problems, and prototype solutions. The program concludes by looking at how to use their learning to become a millionaire.
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Coding with Robots
Completing this program will expose students to block, scratch, and text style coding. They will practice with each style of coding before completing a team challenge to bring together their learning.
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Electronics
Inputs, outputs, switches, and microcontrollers are the focus of this program. Students will begin creating virtual circuits before moving on to using physical components to complete a design challenge.
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Business Design Day
This program is designed to support the FYA program ‘$20 Boss’. Students will be introduced to the Design Thinking process with a focus on the Empathise and Define stages. Students will use this process to identify areas of need for their business ideas.
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Marketing Day (1/2 Day)
This program is designed to support the FYA program ‘$20 Boss’. Students will learn how to effectively pitch an idea for investment using the elevator pitch technique. The program focused on pitching and presentation as an employable skill.

Art & Design
1 Day Programs
Virtual Art & Digital Music
Students will create their own artwork using VR, 3D modelling and graphics technologies. They will also use the latest technology to create their own music and integrate this with their visual art.