INDUSTRY FOCUS AREA: Sports Science, Exercise and Health sciences
VICTORIAN CURRICULUM LINKS: Health and Physical Education, Digital Systems
TECHNOLOGY USED: Jump mats, speed gates, motion analysis, virtual reality sets and iPads
Introduction
The impact of advancing technology and innovation is changing how we train and play sport. In this program, students will explore how science and technology are impacting the sports and fitness industries. Through hands on activities, students will experience new ways to exercise and assess performance and understand the impact of new and developing technology on sport and exercise.
Program Summary
Students will explore how science and technology are impacting the sports and fitness industries. Through hands on activities, students will experience new ways to exercise and assess performance and understand the impact of new and developing technology on sport and exercise. This program is designed as an introduction to new technologies relating to sport and exercise, and to increase awareness of careers in Sports Science.
Taking part in this program, students will collaboratively:
Career Links:
Health Professionals, Sports Scientists, Exercise Professionals, Data Analysts, Sport Technologists.